• Blog
  • Weeknotes
  • Work

Roger Swannell

  • Blog
  • Weeknotes
  • Work

Tag: gamification

Stop playing games: using gamification for good

Roger on 17/06/2020

Gameification seems to be the new buzzword “du jour”, defined by Wikipedia as “the use of game design techniques and mechanics to solve problems and engage audiences“. It can be used to promote creative ideas enabling you to develop scenarios, influence behaviours, and help people help themselves…and as an extra way of doing something without changing the way you think about it.

The Design Process Dilemma: How to Align Process, Problems, and Stakeholders

Roger on 13/06/2020

Design Thinking. Co-creation Workshops. Creative Problem Solving. Brainstorming. Gamestorming. Gamification. Agile Sprints. Storytelling. Human-Centered Design. Rapid Prototyping. Divergent Thinking. Convergent Thinking. Service Design. Lean Process. With so many process options, how should a designer solve a problem?

Popular

  • Systems thinking for product managers
  • What's the difference between a topology, an ontology and a taxonomy
  • Cognitive Mercantilism
  • What's the difference between a roadmap and a delivery plan?
  • Psychological Safety Comes of Age: Observed Themes in an Established Literature

Recent

  • Cognitive Mercantilism
  • Gov delivery library
  • 10 things from the new AI and charity content report
  • Weeknotes 534
  • The 7 Moats That Still Hold in the Age of AI

Now | Notes | About | Roadmap

Theme by Atomic Blocks.