Design Thinking. Co-creation Workshops. Creative Problem Solving. Brainstorming. Gamestorming. Gamification. Agile Sprints. Storytelling. Human-Centered Design. Rapid Prototyping. Divergent Thinking. Convergent Thinking. Service Design. Lean Process. With so many process options, how should a designer solve a problem?
Our ITX design team has been facilitating and learning from Design Sprints since 2016. Our company’s culture promotes distributed team collaboration but until December of last year, most of our design sprints had been conducted in person. We noticed that this didn’t just happen with Design Sprints; whenever we conducted more in-depth workshops, we tended to host in person rather than online
In How I Stopped Worrying and Learned to Love Design Thinking, I wrote about how I learned to value design thinking and in Five Habits of Design Thinking I explain how you can build the skill of design thinking. But I’ve noticed my students tend to use the term “design thinking” as a synonym for UX/Digital Product Design. This is a dangerous smallification of design and a source of shoddy work.