Weeknotes #265

Photo of the week

Great Wheal Charlotte

All that’s left of a now abandoned tin and copper mine on the Cornish coast.

This week I did:

Turning dreams into reality

I think a product managers job is to turn dreams into reality, ideas into things, abstract concepts into real understanding. Usually that means bringing those dreams crashing down. In reality, things take longer and are more complicated than people’s ideas and expectations. I’ve spent quite a lot of time this week trying to let people down gently as I smash their dreams of a perfect product that automates all the boring work, achieves operational efficiencies, and provides mind-blowing user experience. Such is the process of gathering and refining requirements, distilling and filtering them down into a manageable scope of work.

The end is nigh

I’ve been working on the introduction and conclusion for my dissertation, and hope to put all the sections together and finish it this weekend. I’ve learned a lot from it and reached conclusions I didn’t think I would. I will be glad when it’s done but I’m also going to miss studying and the pressure it puts on me so I’ll definitely need to think carefully about what I focus on in the coming months.

I thought about:

The future of influence at work

Gaining influence at work used to be about people getting to know people, and it’s still very much that way in meeting-orientated organisations, but as remote work shifts towards more asynchronous communications methods the way we build our influence at work will change. Influence will come from written and pictorial communication rather than spoken. People will demonstrate the quality of their thinking in how they create diagrams or write convincingly, rather than ow they talk in meetings. It starts to make influence somehow more evidence-based than using relying on social cues. Written language, although still completely open to interpretation and misunderstanding, has more of an agreed understanding, but visual communication requires learning a new language. All the concepts of design; information architecture, use of space, size, proportion, etc., it all becomes necessary to understand into to understand the diagrams. So, influence through visual work isn’t as easy as just using images, diagrams and maps.

Selection mechanisms

I could call this a ‘prioritisation method’, but the word prioritisation is so overused that it’s lost meaning, so I prefer to call the stuff I’ve been thinking about ‘selection mechanisms’. It’s basically about choosing the right criteria to judge something by and how you get information for each criteria to make the judgement. The three criteria for the selection mechanism I’ve been using this week were: How essential is it? How complex is it? How certain is it? So, for example, if a requirement is essential, doesn’t have lots of variation to make it complex, and is well understood to make it certain, then we’ll put it in scope. Why three? Because we usually have two criteria, e.g., the Impact Effort matrix, because it makes it easier to represent in a diagram, and I want to explore how having three dimensions leads to better more nuanced decisions.

Game theory for project planning

What if, rather than project planning being able coming up with ‘the one and only plan for how things are supposed to work out’, we used game theory scenario planning to explore multiple ways projects could work out. What if, all the people who are on the project and a few others to play external actors, played out hypothetical scenarios for different ways the project could happen. And what if our understanding of project plans was based on possibilities and potential outcomes rather than things being fixed and changes being considered deviations?

And read:

Charity management

I started reading Charity Management: Leadership, Evolution, and Change by Sarah Mitchell. It is full of challenging questions, like ‘are charities making a significant difference?’ and ‘can they do better?’,and interesting ideas like charities as innovators for the state (I may have mentioned that idea before), how the diversity of the sector is a strength and a weakness, and how market mechanisms do or don’t work for charities. So far, it’s a really good book.

Developing Mastery in a Digital Age

Kenneth Mikkelsen writes about how leaders need to use learning to lead successfully. I like the idea of ‘Seek, sense, share’, and have previously read about leadership as sense-making, which seems to fit into what Mikkelsen talks about. It’s an ‘input-process-output’ approach and perhaps doesn’t seem to consider connecting and compounding as parts of the process, but it’s very interesting nonetheless. I think I’ve decided, for the moment at least, that I’m interested in leadership from the perspective of someone who is lead. Almost everything I read on leadership is from the perspective of helping people become better leaders, perhaps with the assumption that good leaders automatically create followers. I wonder why there isn’t much written about being a good ‘leadee’?

This week I’m grateful for:

Seeing dolphins

I went to beach one evening. I took my laptop and notebook but forgot my short and diving mask. As I sat there writing random ideas and staring out to sea I saw dolphins arcing out of the water a few hundred metres away. I’m so appreciative of the life I lead and I hope I never lose that.

Weeknotes ‘258

This week I did:

Understanding problems

I was only at work two days this week due to exams but I was trying to be disciplined with myself about understanding problems before jumping to solutions. It made me stop and step back a few times. And it meant asking more questions, which even though I tried to explain why, I think some people found it annoying. Something to work on.

Last exam

Did my last exam. So that’s all of the modules for my MSc finished. And I got 76 on the last assignment I submitted. It puts me right on the borderline between distinction and merit, so depending on what result I get for my exam, it should push me over the line.

Productising services

Started some more product advisor work. It’s interesting to see organisations thinking about how to productise their services. My sense at the moment is that the majority will settle on a kind of business-process-as-a-service type model that gives some flexibility around people performing processes and the automation of other aspects. The charity and social good sector doesn’t feel quite ready for fully product business models.

Innovation processes in charities

Had a good chat with my dissertation supervisor about the literature review and research methodology I’ve been working on. I have a better structure in mind for the research and feel like I’ll soon be in a good position to finalise my research questions and send out the questionnaire.

Interface Integrate Iterate

I had my first sign-up and I pinned a tweet about my four email series about some of my ideas about the role product management can play in charities. Hopefully I get some feedback on the ideas that helps with my thinking about what makes good product management in charities.

And thought about:

What good product management in charities looks like

How to get the value of product management into charities that don’t value product management? That’s the question. That’s the challenge.

Microloans

As part of my revision for my exam I read about blockchain being used to provide credit to the four billion of unbanked people in the world. It made me thinking about microloans as a funding mechanism for charities. So, a charity could launch a campaign to secure zero interest loans rather than (or in addition to) donations, use the money to fund recruiting a fundraiser, who then raises enough money to pay back the loans, pay their salary, and fund other work for the charity. I’m sure in reality managing loans is massively complicated, but in my head it all makes sense and seems like a good opportunity (this why I don’t work in finance).

Public roadmaps

I’m a bit smitten with public roadmaps. It isn’t the roadmap itself, whatever it’s format (lets not get into that discussion again), it’s the courage and commitment to publicly state what you’ve achieved recently and will be working on in the future. Organisations that have public roadmaps are up there with remote-first organisations.

And read;

Value creation 101

Jelmer tweeted an interesting thread about value. Although I don’t agree with everything in the thread, for example about value being connected to scarcity and supply & demand, I think concepts like this are important to think about.

Product Management Handbook

I’ve started reading Scot Colfer’s Product Management Handbook, and Lauren Crichton’s Q&A with Scott. I love this quote, “Product managers don’t do anything. We listen. We think. And we talk. We understand other people’s perspectives and find value in the sweet spot where those perspectives converge. Product management is a role based on the power of conversations.” I wonder if its why some organisations, delivery-focused organisations perhaps, struggle with product management, because it doesn’t look like it delivers anything in the way designers and developers do. So the showing value in other ways becomes important, often through tangible artifacts, documentation, etc.

Principles vs. rules

The BetaCodex Network looks really interesting. If you’re into that kind of thing.

Weeknotes #257

This week I did:

Blueprinting

I spent quite a bit of time creating blueprints for how parts of products might interact as a way of exploring the translation from programme design into product development.

Service blueprint

In some ways, it was a week of visual working. We’ve been talking about how we do documentation better so that it’s quick to produce and easy to understand, and settled on screenshots being a good place to start. And one of the project teams is using Trello to track their work. I think, at the back of my mind, I’m taking onboard a comment someone made in the DigiScot talk about async working when we we’re talking about how we replace meetings, that drawing and visually representing ideas is a useful alternative to writing, so although I still write a lot, I’m trying to also work more visually so that more people can be involved.

Digital governance and risk management

I joined a really good talk by BeMoreDigital & Beyond Profit about managing digital risk and governance. I’ve been thinking for a while about how things like governance and risk management in charities, which are done in traditional non-digital ways, so it was really helpful to see others thinking about it. Governance is part of the business model of charities so as those business models become increasingly influenced by the internet, its important that we think about different ways of doing things like risk management.

Charity product management emails

I finished the first iteration of my ‘Interface – Integrate – Iterate‘ emails series about why charities need good product management. Next thing on the list is to get some feedback and figure out what improvements I can make. My aim (at the moment at least) is that this might develop into a project for after my dissertation about how to get good product thinking into charities.

June retro

End of the month. Time to look at the delivery plan I set at the beginning of the month and see how much I achieved and plan for what I want to achieve next month. Although this is only the second month of following a monthly process of reviewing progress and setting new goals for next month, it seems to be working really well.

And I thought about:

Influence

All a product manager has to get things done is their influence. And when something happens that damages that influence, even if it was out of the PM’s control, the thing to do is get to work on building up that influence. Vaguely connected, at least in my mind, is how this shows as a micro version of internet economics with attention and reputation being the currency. No one on the internet has authority over anyone else, but lots of people have more influence than others. So, for digital ways of working, whether on the internet of within an organisation, building and managing influence is important.

Consequences

I’ve been thinking about linear processes for product development (since that’s kind of what my dissertation is about) and how communication works throughout the process. I think there is a kind of entropy at play where well-ordered ideas and become more disordered at each stage as they become designs and then code. It’s a bit like playing a game of consequences where each time there is a hand-off to a different team, what was produced is hidden from the next and they only have the contextual rules of the game to guide what they then add. So, I’ve been thinking about how to reduce the entropy that occurs throughout the product development process.

Competition on the internet

My Twitter is made up of three ‘worlds’; charities, product management, and creator economy & nocode types. I see myself, one day, contributing to bringing those worlds closer together, but in the meantime I learn a lot from being part of these worlds. The lessons I learn from how the creator economy understands how to use the internet help me think about how the charity sector uses it internet (not really a spoiler but its way behind and doesn’t understand nearly as much). ‘Competition’ is a good example of that. The creator economy people know that they aren’t in competition with each other, even if they are doing very similar things, because they have an abundance mindset (something the internet has enabled). The charity sector, on the other hand, still has a scarcity mindset that drives competition. Competition works fine for usual market dynamics because the forces that drive it are mostly hidden, so everyone expects to be in competition but no one really knows who wins what. The problems occur when competition takes place in internet spaces which are more public, because then it’s easily taken as an attack.

And read:

Assemblage Space

I read John Willshire’s email newsletter Artefact 229 where he talks about his idea of Assemblage Space as a tool for thinking about the future and where our ideas about what the future might hold come from in our past. I was particularly interested in ‘the narrow now’ as the gateway through which how we remember the past and how we think about the future goes through. It helps us be aware that we are coming from a particular perspective, but it doesn’t help us see that the narrow now is always moving towards the future. Its the metaphysical conundrum of whether we conceive of time as a continuum or a series of fixed moments, but as John says in the video about A Spaces, the cone isn’t really the thing to focus on: the thing to focus on is the groupings of the things in the cone and how they relate to other things.

Lean impact

I read some of Ann Mei Chang’s Lean Impact which talks about whether/how innovation methods such as build-measure-learn loops can be used in the not-for-profit and social good space. There are some unique and obvious challenges about how impact projects are funded which make learning and scaling impact more difficult, but as Brid Brosnan from the British Red Cross shows, it is possible and it is changing.

Andragogy

I stumbled across the concept of andragogy, which is the theory of how adults learn from Macolm Knowles. Knowles said that when adults learn they should be self-directed and take responsibility for their decisions. “Andragogy makes the following assumptions about the design of learning: (1) Adults need to know why they need to learn something (2) Adults need to learn experientially, (3) Adults approach learning as problem-solving, and (4) Adults learn best when the topic is of immediate value.” So, adult learning programs should take these things into account.

Weeknotes #256

Things I did this week:

Took some time off

I sat by the river and watched the fish swimming slowly among the rocks. I knew I didn’t need to be anywhere else doing anything else. I had no Internet connection. No one else was around. It is only by the peacefulness of these places that we know the chaos and conflicts of the other places.

Game plan

I did do a bit of work this week. I’ve been thinking about how to create a game plan that allows us to join Programmes, Projects and Product, and the various teams and stakeholders. It represents the people involved, the value creation steps they’ll take, the outputs they produce, etc. So my next step is to find someone to present it to and validate it’s usefulness.

Product management in charities

I didn’t get as much done on my Interface, Integrate, Iterate emails about the roles and benefits of product management in charities as I would have like to have done, but I am making progress. I don’t think I’ll hit my target of completing them by the end of the month, but I’m still trying. Then I need some charity digital/product people to test them with and see if they make sense.

The end of blockchain

Not the technology, just the module I’ve been studying. We had our final lecture and I’ve started revising for the exam. Once that’s over I’ll have finished all the module study for my masters and achieved 40% of my grade, so now just the other 60% from my dissertation.


Some stuff I thought about:

Simple services

I saw a poster for Citizen’s Advice in Torpoint which explained how in simple, clear language the one and only way to get in touch to get help. Send a text message (the simplest and most prevalent channel available) and they’ll call you back to arrange an appointment. The poster could of also had a phone number, and an email address, and QR code, and a web address, but none of that is necessary. Rather than offering lots of ways to get in touch, which could confuse people and then requires all those different systems to be joined up, much better to offer a single simple way into the service. I’d love to see the metrics on the SMS booking service.

Citizen’s Advice’s vision states “You won’t ever struggle to get help from us. Our services will be available when you need them in a way that works for you”, and this poster is a great example of how the vision a charity holds can work on the ground, in a real life situation.

What do charities compete with?

Wayne Murray tweeted about how charities are in competition with Netflix and pubs when trying to engage people. There are so many ways to look at this. It’s undeniably true that we all only have a limited amount of time and attention so if we spend it at the pub we can’t also spend it volunteering with a charity. If people consider supporting a charity as on par with watching TV and socialising, then maybe there is direct competition. But if donating time and/or money to a charity is an extraordinary act for most people, then maybe it doesn’t compete with ordinary activities. And if you look at it as ‘doing good for myself’ (relaxing, socialising) and ‘doing good for others’ (supporting a charity), then maybe they are both worthy activities that have their place, which may or may not be in competition.

Can a charity live without a website?

James Heywood tweeted an interesting question about whether a charity can live without a website, and what some of the positives and negatives of doing so might be. It made me think how interesting it would be to take two similar small charities and create different digital strategies with the same objectives, where one strategy uses a website and the other doesn’t, and see which performs best.


A few things I read:

Is product management in continuous discovery?

I read a few posts by Teresa Torres, ‘The Best Continuous Discovery Teams Cultivate These Mindsets‘, ‘The Path to Better Product Decisions‘, and ‘Stop Validating & Start Co-Creating‘. They made me think about the function and discipline of Product Management and whether it’s definition is too fixed, not defined well enough, or the kind of role that should be in continuous discovery to figure out how it solves the right organisational problems within a range of scope.

The Computer for the 21st Century

Mark Weiser wrote The Computer for the 21st Century thirty years ago. In it he predicts the success of wearable tech as a means of collecting and presenting data, and explains why Virtual Reality never really took off. His premise is that in order for computers to be fully adopted they need to become unnoticeable, to “weave themselves into the fabric of everyday life until they are indistinguishable from it.”. Virtual reality takes people into the computer’s world rather than the computer coming into our world, so for all it’s usefulness it can never be as widely used as wearable devices which as easy to forget about but continue to do their computational work. Why does it matter? If he’s right, then maybe the idea serves as a guide for new and emerging technologies such as Voice, automated vehicles, blockchain, etc., and our adoption and response to it. The more a technologies blends into everyday life, the more it we be adopted.

Skills for the 21st Century

Online courses that that teach how to do something, e.g., take notes, write, produce newsletters, etc., are great but really what we need is learning opportunities for developing the top twenty skills for the 21st century.

  1. Judgment and Decision Making
  2. Fluency of Ideas
  3. Active Learning
  4. Learning Strategies
  5. Originality
  6. Systems Evaluation
  7. Deductive Reasoning
  8. Complex Problem Solving
  9. Systems Analysis
  10. Monitoring
  11. Critical Thinking
  12. Instructing
  13. Education and Training
  14. Management of Personnel Resources
  15. Coordination
  16. Inductive Reasoning
  17. Problem Sensitivity
  18. Information Ordering
  19. Active Listening
  20. Administration and Management

I think there might be a new project in there somewhere to figure out how to learn these kinds of skills…

Weeknotes #238

This week I did

Problem-focused

It’s easy to leap to solutions without understanding what the problem is that you’re trying to solve. This week was busy with trying to get an understanding of what problems we’re actually trying to solve with the products we’re being asked to build quickly for projects with tight timelines. I heard someone say (on a podcast, I think) ‘make the right things to make things right’, and it stuck with me. I also talked quite a bit about us trialing products purely with the intention of learning. I feel like we have lots to learn, so the sooner we start the quicker we’ll figure out the things we need to in order to help young people get effective training online.

Does digital creativity differ from non-digital creativity?

I finished my assignment ‘Does digital creativity differ from non-digital creativity?’ Spoiler: It does. I’ve learned about lots of interesting things in this module, and for this essay, about digital media. I’d really like to have time to go back over some of the ideas and write blog posts about them but that’s going to have to wait until after my dissertation is finished.


I read:

Digital Scotland Service Standard

The service standard aims to make sure that services in Scotland are continually improving and that users are always the focus. I like the idea of service standards. Although they seem quite aspirational and a little immature at the moment with few real-life examples of how standards have been implemented effectively, they are a great way to help others understand what it means to be ‘digital’. I know it’s a very different thing, but the standard that explains how to manufacture a bolt is very specific about measurements, tolerances, etc., but maybe it that’s just my understanding of the word ‘standard’, which isn’t the point here. The point is that even though some of the standards in the Digital Scotland Service Standard feel a bit context specific, overall it’s brilliant.

Climate impact of digital

Don’t watch this video 😉

Our digital world

I feel Like, Swipe, Click, Repeat & Change by Peter Trainor and New Public – For Better Digital Public Spaces complement each other and should be read together. One is about the effects social media sites have on us and the other is a about creating better digital spaces.

Reading list

My notes contains lots other things I’ve read this week.


And thought about:

Measures of influence

I had a thought that maybe a measure of influence is how many times someone has to say something for people to take notice of it. I could repeat the same message time and time again and no one would take any notice, because I have low influence. Seth Godin says something once and thousands of people listen to it, because he has high influence. On a smaller scale, it might be an interesting way to measure your influence at work.

Play jazz

After some conversations with Jonathan Holden on Twitter, I’ve been thinking a bit about how our use of militaristic (and so masculine) language relates to our mental models about work and groups of people organised to achieve common goals. Do creative/artistic endeavors offer a better way to think about it? Musicians can play alone, in perfectly in-sync large orchestras, and improvising in jazz bands.

Affordances and proto-affordances

I’m intrigued by the idea of affordances. An affordance is an object’s sensory characteristics which imply its functionality and use. The idea allows designers to “design for usefulness by creating affordances (the possibilities for action in the design) that match the goals of the user“. It seems like the missing gap between what a product is intended to achieve for a user and the design of the user interface.


Some people tweeted:

Positioning product management

Scott Colfer tweeted, “What do product managers like? No, not Venn diagrams. Quadrants! This one shows the range of what product management can look like (in my experience). Helps me when someone asks ‘how do I become a PM?” It’s a really useful way to think about how product managers move around in there role on the axis between tactical and strategic, and between generalist and specialist. So at the daily stand-up a PM might be a tactical generalist talking about UX decisions for a web page and later that day might be acting as a strategic specialist on the digital safeguarding.

Tweet-Syllabus: Prioritization 101 ⏱

Nick deWilde tweeted, “The most successful people I’ve met aren’t the ones who work the hardest. They are the ones who prioritize the right things to work on. These 7 concepts & resources will help you decide what to prioritize in your work and life” I found this interesting because I’ve been thinking about what we really mean when we casually talk about prioritisation for a few weeks. I’m not convinced by some of the tweets, for example that value is only measured by money, but the one about how every system has constraints and that when projects put pressure on a constraint it causes chaos is interesting. Considering bottlenecks in that way helps us think about the knock-on effects rather than just that one constraint in isolation.

Remote work research

Eat Sleep Work Repeat tweeted, “A lot of people saw that viral thread about remote work last week, chock full of unattributed opinion claiming that the office ‘was over’. Let’s try and use some evidence… what does published research tell us about what’s going to happen to our workplaces?” It’s interesting how the pendulum of remote working has swung between ‘the end of the office’ and ‘get back to normal’ and is finding the middle position between home and office. It’s also interesting how much of the discussion about the future of work centres around the location of people. Is that really the most important aspect about effective working, or is it just because its the most obvious and easiest thing to talk about it?

Weeknotes #225

What I did this week:

Scope

Defining scope is hard. Because you don’t know what you don’t know. We’ve been trying to reach a base-lined definition of what we should deliver in our current project. Writing a list of things is easy. Feeling confident you haven’t missed anything is not so easy.

Study

Qualitative interviews and transnational innovation. As with most things, the more you look the more you see. I thought qualitative interviews would be easy after the statistics lectures (and they are, statistics is still the hardest thing I’ve ever tried to learn) but of course there is lots to learn about how to make them successful. Transnational innovation is about companies moving into other countries, not to access another geographic region, but in order to leverage the innovation and learning potential that doesn’t exist in their home country. This is based on the underlying thinking that strategic success for companies in the 21st Century comes from developing and leveraging knowledge rather than capital resources.

Wipeout

I bought a wipeboard. The note-taking cult on the Internet says you should write everything down. Connect those ideas. Build on them. Don’t loose anything. I wonder if letting go of ideas might be ok. I’ve also been thinking about all the things I want to do, products I want to build, all those projects on my roadmap, and I wonder if the world really needs more poorly implemented digital products. Probably not. I’m becoming more essentialist in my thinking.


Thought about:

What is product management?

I think the product management function in an organisation serves three purposes: interface between the customer and the organisation, vertical integration between hierarchical levels in an organisation and horizontal integration between teams, and feedback loops between all of those. When organisations learn to organise in ways that achieve this without a facilitating function/role then Product Managers won’t be necessary.

BPAAS vs. SAAS

What’s the difference between Business Process As A Service models and Software As A Service models? I think the key difference is that BPAAS model requires inputs from the organisation using the service, whereas SAAS doesn’t it is just used. I think BPAAS has an advantage over SAAS, it has two opportunities for learning. It has the same feedback loop that SAAS has where the usage of the service is used to improve the service, but it also can help the customers improve their inputs and so get better outputs.

Ramblechats

I’ve been thinking about making videos. This might be driven by three intersecting things: My ramblechat with Bobi Robson, upgrading my phone package to give me unlimited data, and spending most of my time on work and study meaning I don’t have time to write blog posts. I thought I might go for a walk and talk to myself about some of my ideas, having a ramblechat with myself whilst rambling. It might be a quicker way to explore ideas in a non-precious way whilst pushing me outside my introvert comfort zone.


Reading and tweeting this week:

Inputs

I normally have lots of inputs. It’s part of my synchronicity of ideas. I listen to podcasts, read newsletters, scroll through Twitter, add interesting articles to my website, and write notes about all the inputs I have. This week I’ve hardly consumed anything other than what was on my reading list for lectures. At the other end of the process, my outputs are drastically reduced at the moment too. Lots of work and study means I’m not participating in the digital charity or maker communities I’m part of, not working on any of my side-projects. I’d like to structure my time better to make sure I get some time each day for this kind of stuff but its hard to justify when exams are only a few weeks away.

Reframe the challenges

Not feeling bad about failure is an important factor in trying things more times and so increasing learning.

What is product management?

The role of Product Management is to facilitate movement in the direction set by strategic leadership by:

  • Managing the interface between the organisation and the customer to align customer value with business objectives.
  • Managing integration within the organisation, vertically between strategic leadership and technical delivery and horizontally between teams and functions across the organisation, to .
  • Managing the feedback loops from the interface and the integrations to affect strategic direction.

Product manager is a temporary role whilst companies learn to interface with their customers and integrate their other functions.

If a company had all its teams and functions fully integrated and pointed at providing value for customers would it still need specific teams with that focus? Product teams solve a specific organisational problem, if that problem is solved another way then there is no need for those teams.